Strategy pattern
The best plan lasts until the first arrow leaves the bow. Mat Cauthon, The Fires of Heaven, Robert Jordan.
The best plan lasts until the first arrow leaves the bow. Mat Cauthon, The Fires of Heaven, Robert Jordan.
Oddly enough but cheats are an essential part of the game, which significantly helps in its development.
Since I did not manage to commit before my comrade, it’s time to fulfill the promise given in the article about configuring git to work with Unity and figure out how to use UnityYAMLMerge to resolve the conflicts.
The previous post about procedural generation gives us an excellent opportunity to look at the possibilities of customization of the Unity Editor.
This post continues a cycle about endless world creation, in which we will get acquainted with the basics of procedural generation.
This post is about a pattern that will help to collect all your objects in one pool. UPDATED implementation can be found at "Object pooling Rev. 2"
In this post, we will look at how you can apply the Dark Matter Engine approach to create an infinite 2D background.
Is this an anime blog?
What does the Witcher have to do here?
50 Shades of Green
The 21st century is in the yard, which means testing is one of the essential parts of development not only in game development but also in any software product.